小游戏
报错 Unhandled Exception: Nested exception detected. Original Exception: at (wrapper managed-to-native) System.Threading.Interlocked.CompareExchange (object&,object&,object&,object&) [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Threading.Interlocked.CompareExchange<System.Collections.Generic.EqualityComparer`1<string>> (System.Collections.Generic.EqualityComparer`1<string>&,System.Collections.Generic.EqualityComparer`1<string>,System.Collections.Generic.EqualityComparer`1<string>) [0x00018] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Collections.Generic.EqualityComparer`1<string>.get_Default () [0x0000b] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Collections.Generic.Dictionary`2<string, object>..ctor (int,System.Collections.Generic.IEqualityComparer`1<string>) [0x0002e] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Collections.Generic.Dictionary`2<string, object>..ctor (int) [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.AppContext.Setup (char**,char**,int) [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 Nested exception:at (wrapper managed-to-native) System.RuntimeType.getFullName (System.Runtime.CompilerServices.QCallTypeHandle,System.Runtime.CompilerServices.ObjectHandleOnStack,bool,bool) [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.RuntimeType.getFullName (bool,bool) [0x00004] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.RuntimeType.ToString () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Exception.GetClassName () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Exception.ToString () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 Unhandled Exception: Nested exception detected. Original Exception: at (wrapper managed-to-native) System.RuntimeType.getFullName (System.Runtime.CompilerServices.QCallTypeHandle,System.Runtime.CompilerServices.ObjectHandleOnStack,bool,bool) [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.RuntimeType.getFullName (bool,bool) [0x00004] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.RuntimeType.ToString () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Exception.GetClassName () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Exception.ToString () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 Nested exception:at (wrapper managed-to-native) System.RuntimeType.getFullName (System.Runtime.CompilerServices.QCallTypeHandle,System.Runtime.CompilerServices.ObjectHandleOnStack,bool,bool) [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.RuntimeType.getFullName (bool,bool) [0x00004] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.RuntimeType.ToString () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Exception.GetClassName () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Exception.ToString () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 [ERROR] FATAL UNHANDLED EXCEPTION: Nested exception detected. Original Exception: at (wrapper managed-to-native) System.Threading.Interlocked.CompareExchange (object&,object&,object&,object&) [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Threading.Interlocked.CompareExchange<System.Collections.Generic.EqualityComparer`1<string>> (System.Collections.Generic.EqualityComparer`1<string>&,System.Collections.Generic.EqualityComparer`1<string>,System.Collections.Generic.EqualityComparer`1<string>) [0x00018] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Collections.Generic.EqualityComparer`1<string>.get_Default () [0x0000b] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Collections.Generic.Dictionary`2<string, object>..ctor (int,System.Collections.Generic.IEqualityComparer`1<string>) [0x0002e] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Collections.Generic.Dictionary`2<string, object>..ctor (int) [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.AppContext.Setup (char**,char**,int) [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 Nested exception:at (wrapper managed-to-native) System.RuntimeType.getFullName (System.Runtime.CompilerServices.QCallTypeHandle,System.Runtime.CompilerServices.ObjectHandleOnStack,bool,bool) [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.RuntimeType.getFullName (bool,bool) [0x00004] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.RuntimeType.ToString () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Exception.GetClassName () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 at System.Exception.ToString () [0x00000] in <6891bcd3de61449facfd90d1efe714a3>:0 Object {name: "ExitStatus", message: "Program terminated with exit(1)", status: 1} MONO_WASM: mono_wasm_load_runtime () failed <RuntimeError: unreachable> RuntimeError: unreachable at mono_invoke_unhandled_exception_hook (wasm://wasm/040480ae:wasm-function[25371]:0xc62b5b) at mono_thread_abort (wasm://wasm/040480ae:wasm-function[26766]:0xcbe657) at mono_thread_abort_dummy (wasm://wasm/040480ae:wasm-function[26768]:0xcbe6c4) at mono_handle_exception_internal (wasm://wasm/040480ae:wasm-function[26923]:0xcce206) at interp_throw (wasm://wasm/040480ae:wasm-function[24347]:0xc0b0c5) at interp_throw_ex_general (wasm://wasm/040480ae:wasm-function[24244]:0xc07243) at mono_interp_exec_method (wasm://wasm/040480ae:wasm-function[24242]:0xc0088e) at interp_runtime_invoke (wasm://wasm/040480ae:wasm-function[24276]:0xc08aaa) at mono_jit_runtime_invoke (wasm://wasm/040480ae:wasm-function[26752]:0xcbd416) at do_runtime_invoke (wasm://wasm/040480ae:wasm-function[26067]:0xc91362) MONO_WASM: RuntimeError: unreachable at mono_invoke_unhandled_exception_hook (wasm://wasm/040480ae:wasm-function[25371]:0xc62b5b) at mono_thread_abort (wasm://wasm/040480ae:wasm-function[26766]:0xcbe657) at mono_thread_abort_dummy (wasm://wasm/040480ae:wasm-function[26768]:0xcbe6c4) at mono_handle_exception_internal (wasm://wasm/040480ae:wasm-function[26923]:0xcce206) at interp_throw (wasm://wasm/040480ae:wasm-function[24347]:0xc0b0c5) at interp_throw_ex_general (wasm://wasm/040480ae:wasm-function[24244]:0xc07243) at mono_interp_exec_method (wasm://wasm/040480ae:wasm-function[24242]:0xc0088e) at interp_runtime_invoke (wasm://wasm/040480ae:wasm-function[24276]:0xc08aaa) at mono_jit_runtime_invoke (wasm://wasm/040480ae:wasm-function[26752]:0xcbd416) at do_runtime_invoke (wasm://wasm/040480ae:wasm-function[26067]:0xc91362) <RuntimeError: unreachable> RuntimeError: unreachable at mono_invoke_unhandled_exception_hook (wasm://wasm/040480ae:wasm-function[25371]:0xc62b5b) at mono_thread_abort (wasm://wasm/040480ae:wasm-function[26766]:0xcbe657) at mono_thread_abort_dummy (wasm://wasm/040480ae:wasm-function[26768]:0xcbe6c4) at mono_handle_exception_internal (wasm://wasm/040480ae:wasm-function[26923]:0xcce206) at interp_throw (wasm://wasm/040480ae:wasm-function[24347]:0xc0b0c5) at interp_throw_ex_general (wasm://wasm/040480ae:wasm-function[24244]:0xc07243) at mono_interp_exec_method (wasm://wasm/040480ae:wasm-function[24242]:0xc0088e) at interp_runtime_invoke (wasm://wasm/040480ae:wasm-function[24276]:0xc08aaa) at mono_jit_runtime_invoke (wasm://wasm/040480ae:wasm-function[26752]:0xcbd416) at do_runtime_invoke (wasm://wasm/040480ae:wasm-function[26067]:0xc91362) <RuntimeError: unreachable> RuntimeError: unreachable at mono_invoke_unhandled_exception_hook (wasm://wasm/040480ae:wasm-function[25371]:0xc62b5b) at mono_thread_abort (wasm://wasm/040480ae:wasm-function[26766]:0xcbe657) at mono_thread_abort_dummy (wasm://wasm/040480ae:wasm-function[26768]:0xcbe6c4) at mono_handle_exception_internal (wasm://wasm/040480ae:wasm-function[26923]:0xcce206) at interp_throw (wasm://wasm/040480ae:wasm-function[24347]:0xc0b0c5) at interp_throw_ex_general (wasm://wasm/040480ae:wasm-function[24244]:0xc07243) at mono_interp_exec_method (wasm://wasm/040480ae:wasm-function[24242]:0xc0088e) at interp_runtime_invoke (wasm://wasm/040480ae:wasm-function[24276]:0xc08aaa) at mono_jit_runtime_invoke (wasm://wasm/040480ae:wasm-function[26752]:0xcbd416) at do_runtime_invoke (wasm://wasm/040480ae:wasm-function[26067]:0xc91362)
一直在平台处理,进度都没变
小游戏游戏内容审核还没过审,已经一个月了,可以帮忙解决一下嘛
2024年6月账单数据显示开发者所得分成小于60%,腾讯技术服务及流量费分成高于40%,当月并无退款操作,请问为何会出现这种情况?
如题所示,我们想了解,在变更微信小游戏主体后,小游戏内的游戏圈运营相关配置、客服人员配置、游戏礼包配置会有所变动吗,还是保留转移前的状态呢? 感谢解答!
怎么才能设置不要让小孩整天拿手机从微信里面进去小程序去玩小游戏呢??我觉得这是误导性让孩子玩游戏!还删除不了应该要改进
[图片]
APP ID:wx036db4552a131946 7月18日提交审核,已经26天了。辛苦帮忙查看!蟹蟹!
好几个小游戏审批都挺快,唯独一两个需要有点久
游戏内容审核从7月15日审核至8月12日还在主管部门审核中,已经超出20个工作日的设定,麻烦社区大佬帮忙看看.[图片]
小程序游戏境界给我封禁解不开了,钱白充了
我的小游戏已经备案过了,怎么又给我发了一条游戏内容审核驳回的站内信。信内是我的游戏名字,截图却是别的游戏。能帮忙看看咋回事吗 [图片] [图片] [图片]
未完成认证 也没有填写资料的小程序怎么注销?
我跟朋友聊天中突然号封禁了,说话没有敏感词为啥封禁
优化微信后台手机端
从昨天开始小游戏就看不了广告? [图片]
[图片][图片] 8月9日晚上(昨晚)点进游戏圈粉丝数是400多,怎么8月10日早上九点半刷新后台粉丝数据显示的是昨日粉丝总数不到300? 能理解每天早上7点更新昨日数据,但是很明显不对呀 appid:20606
小游戏模拟器正常运行,但是手机预览会一张卡在加载界面,就那个转圈的界面,加载满了也会卡在哪里 PC预览就直接是黑屏,这个要如何解决?[图片][图片][图片]
配置好CDN域名地址后,在读取配置的时候,出现https的转译问题,变成了/https:/,导致无法准确读取到我CDN中的相关text文档,导致游戏无法正常运行 [图片]
AppID(小程序ID):wxfea54549790d06b8 已接入安全能力2.0技术端查看日志是有检测,但收到站内信提醒需升级,该如何处理?或者在哪里可以看到安全能力2.0是否升级成功呢,辛苦官方同学帮看下[图片]