Properties
Readonly id
id: number = ...
Readonly isDestroyed
isDestroyed: boolean = false
Readonly isDestroying
isDestroying: boolean = false
onKeyboardComplete
onKeyboardConfirm
onKeyboardInput
onKeyboardShow
Readonly priority
priority: number = ...
Static KEYBOARD_EVENTS
KEYBOARD_EVENTS: typeof KeyboardEventNames = ...
Static Priority
Priority: { Align: number; Layout: number; Low: number; Physics: number; Render: number; Tool: number } = ...
Type declaration
-
Align: number
-
Layout: number
-
Low: number
-
Physics: number
-
Render: number
-
Tool: number
Static Optional Serialize
Serialize: (...args: any[]) => any
键盘输入组件。