Constructors
constructor
-
Parameters
Properties
Readonly screen
Accessors
renderGraph
-
setting
- get setting(): Scene3DSettings
-
Returns Scene3DSettings
Methods
disableInstance
-
Returns void
enableInstance
-
Returns void
getMeshById
-
Parameters
useRenderGraph
-
Parameters
Returns void
渲染系统,用于管理整个引擎的渲染。