Properties
Readonly animationSystem
animationSystem: default
Readonly customEventEmitter
customEventEmitter: EventEmitter = ...
Readonly detachedRoot
Optional Readonly editorRootEntity
gameTime
gameTime: number = 0
lastFrameTime
lastFrameTime: number = 0
Readonly layoutSystem
layoutSystem: default
Readonly lightEvent
Readonly lightSystem
lightSystem: default
mainFrameCnt
mainFrameCnt: number = 0
Readonly meshRendererEvent
Readonly nodeSystem
nodeSystem: default
Readonly persistEntities
persist
Entities: Set<Entity> = ...
Readonly physicsSystem
Readonly pipelineEvent
Readonly renderSystem
Readonly root
root: Entity3D
Readonly rootUICamera
Readonly rootUICanvas
Readonly sceneRoot
startTime
startTime: number = 0
Readonly streamingLoadingSystem
Readonly touchEvent
touchEvent: Emitter<RawTouchEvents, TouchEvent> = ...
Readonly workerSystem