<xr-scene bind:ready="handleReady">
<xr-assets bind:progress="handleAssetsProgress" bind:loaded="handleAssetsLoaded">
<xr-asset-load type="gltf" asset-id="damage-helmet" src="https://mmbizwxaminiprogram-1258344707.cos.ap-guangzhou.myqcloud.com/xr-frame/demo/damage-helmet/index.glb" />
<xr-asset-load type="gltf" asset-id="miku" src="https://mmbizwxaminiprogram-1258344707.cos.ap-guangzhou.myqcloud.com/xr-frame/demo/miku.glb" />
</xr-assets>
<xr-env env-data="xr-frame-team-workspace-day"/>
<xr-light type="ambient" color="1 1 1" intensity="1" />
<xr-light type="directional" rotation="40 70 0" color="1 1 1" intensity="3" cast-shadow />
<xr-gltf node-id="damage-helmet" model="damage-helmet" id="helmet" mesh-shape bind:touch-shape="handleTouchModel"/>
<xr-gltf model="miku" position="-0.15 0.75 0" scale="0.07 0.07 0.07" rotation="0 180 0" anim-autoplay
id="miku" cube-shape="autoFit:true" shape-gizmo bind:touch-shape="handleTouchModel"/>
<xr-camera position="0 1.5 4" target="damage-helmet" background="skybox"
clear-color="0.4 0.8 0.6 1" camera-orbit-control />
</xr-scene>
// index.js
// 获取应用实例
//const app = getApp()
Page({
data: {
},
// 事件处理函数
onLoad() {
},
methods: {
handleReady: function ({detail}) {
this.scene = detail.value;
},
handleAssetsProgress: function ({detail}) {
console.log('assets progress', detail.value);
},
handleAssetsLoaded: function ({detail}) {
console.log('assets loaded', detail.value);
},
//模型点击事件
handleTouchModel: function ({detail}) {
const {target} = detail.value;
const id = target.id;
wx.showToast({title: `点击了模型: ${id}`});
}
}
})
试了下这段代码是可以触发事件的,你可以尝试下更新工具和微信客户端版本。
看下你们的z-index是不是设置了-1或者上层是不是有元素挡住了