Building Library\Bee\artifacts\WebGL\il2cpp\master_WebGL_wasm\6vp4_inRT1.lump.o failed with output:
Traceback (most recent call last):
File "C:\Program Files\Unity\Hub\Editor\2021.3.13f1c1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten\emcc2.py", line 23, in <module>
from tools.toolchain_profiler import ToolchainProfiler
File "C:\Program Files\Unity\Hub\Editor\2021.3.13f1c1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten\tools\toolchain_profiler.py", line 18, in <module>
from tools import response_file
File "C:\Program Files\Unity\Hub\Editor\2021.3.13f1c1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten\tools\response_file.py", line 10, in <module>
from .utils import WINDOWS
File "C:\Program Files\Unity\Hub\Editor\2021.3.13f1c1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten\tools\utils.py", line 10, in <module>
from . import diagnostics
File "C:\Program Files\Unity\Hub\Editor\2021.3.13f1c1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\emscripten\tools\diagnostics.py", line 9, in <module>
import ctypes
File "D:\obj\windows-release\37amd64_Release\msi_python\zip_amd64\__init__.py", line 7, in <module>
ImportError: DLL load failed: �Ҳ���ָ����ģ�顣
UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions)
WeChatWASM.WXEditorWindow:Build () (at Assets/WX-WASM-SDK/Editor/WXEditorWindow.cs:359)
WeChatWASM.WXEditorWindow:DoExport (bool) (at Assets/WX-WASM-SDK/Editor/WXEditorWindow.cs:1419)
WeChatWASM.WXEditorWindow:OnGUI () (at Assets/WX-WASM-SDK/Editor/WXEditorWindow.cs:1337)
不知道是什么情况,而且我的电脑只有C盘为啥他会去找D盘的东西……
而且dll的名字打印出来也是乱码
unity版本为2021.3.13f1c1
小程序插件版本为:202303231431
D:\obj\windows-release\37amd64_Release\ 这个目录并不存在? 麻烦联系小游戏研发助手微信号minigamedevop08详细排查下
问题已解决,将python环境变量修改为unityWebGL打包工具里自带的python即可,那个不存在的D盘是什么情况就不清楚了,总之是修好了……