在真机上有下面几个问题
canvas设置自提大小有问题
let ctx = wx.createCanvasContext( 'canvas' ); let sysres = wx.getSystemInfoSync(); let rate = sysres.windowWidth / 750; ctx.font = `normal bold ${34 * rate}px sans-serif`; ctx.setFillStyle( '#333333' ); ctx.fillText( this .data.title, 40 *rate, 100 * rate); ctx.font = `normal normal ${30 * rate}px sans-serif`; ctx.fillText( this .data.content, 40 * rate, 200 * rate); ctx.draw(); |
这样设置的,在真机上字体很小,必须单独在ctx.font后面再设置字体大小才没有问题
ctx.setFontSize(34 * rate); ctx.setFontSize(30 * rate); |
还有加粗也不行
代码是这样的,想要标题加粗,内容不加粗,开发工具正常,但是真机上都没加粗
let ctx = wx.createCanvasContext( 'canvas' ); let sysres = wx.getSystemInfoSync(); let rate = sysres.windowWidth / 750; ctx.font = `normal bold ${34 * rate}px sans-serif`; ctx.setFontSize(34 * rate); ctx.setFillStyle( '#333333' ); ctx.fillText( this .data.title, 40 *rate, 100 * rate); ctx.font = `normal normal ${30 * rate}px sans-serif`; ctx.setFontSize(30 * rate); ctx.fillText( this .data.content, 40 * rate, 200 * rate); ctx.draw(); |
开发工具里面是这样的