//设置canvas的宽度高度
canvas.width = showInfo.width * dpr;
canvas.height = showInfo.height * dpr;
ctx.scale(dpr, dpr);
canvas 2d 宽度高度修改后,画布自动清空?
缩放canvas组件,修改canvas的宽度和高度,就遇到了当前问题。
backMove(e) {
var _this = this;
var showInfo = this.data.showInfo;
if (showInfo.isMove) {
if (e.touches.length >= 2) {
var touch1 = e.touches[0]; //获取第一个触点位置信息
var touch2 = e.touches[1];
var spanX = touch1.pageX - touch2.pageX;
var spanY = touch1.pageY - touch2.pageY;
showInfo.newSpan = Math.sqrt(spanX * spanX + spanY * spanY);
var scale = showInfo.newSpan / showInfo.oldSpan;
scale = Math.min(scale, 1.05);
showInfo.zoom = scale;
showInfo.width = showInfo.width * scale;
showInfo.height = showInfo.height * scale;
showInfo.width = Math.max(showInfo.width, showInfo.oldWidth);
showInfo.height = Math.max(showInfo.height, showInfo.oldHeight);
showInfo.width = Math.min(showInfo.width, showInfo.oldWidth * 2);
showInfo.height = Math.min(showInfo.height, showInfo.oldHeight * 2);
_this.setData({
showInfo: showInfo
});
//设置canvas的宽度高度
canvas.width = showInfo.width * dpr;
canvas.height = showInfo.height * dpr;
ctx.scale(dpr, dpr);
}
}
},
小程序库,版本2.20.0
你好,麻烦提供出现问题的具体机型、微信版本号、系统版本号,以及能复现问题的代码片段(https://developers.weixin.qq.com/miniprogram/dev/devtools/minicode.html)