"GLTF validation failed at [AccessorNode]: [10602] Normalized accessors are not supported."
at Object.errorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1)
at Function.thirdErrorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1)
at Object.thirdErrorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1)
at a (<anonymous>:1:150830)
at Object.cb (<anonymous>:1:136677)
at B._privEmit (<anonymous>:1:104389)
at B.emit (<anonymous>:1:104679)
at <anonymous>:1:105484
at Object.Pe (<anonymous>:1:112280)
at X (<anonymous>:1:105469)(env: Windows,mp,1.06.2402040; lib: 3.3.0)
a @ VM955:1
(anonymous) @ VM955:1
_privEmit @ VM955:1
emit @ VM955:1
(anonymous) @ VM955:1
Pe @ VM955:1
X @ VM955:1
(anonymous) @ VM955:1
Error: MiniProgramError
"GLTF validation failed at [AccessorNode]: [10602] Normalized accessors are not supported."
at Object.errorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1)
at Function.thirdErrorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1)
at Object.thirdErrorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1)
at a (<anonymous>:1:150830)
at Object.cb (<anonymous>:1:136677)
at B._privEmit (<anonymous>:1:104389)
at B.emit (<anonymous>:1:104679)
at <anonymous>:1:105484
at Object.Pe (<anonymous>:1:112280)
at X (<anonymous>:1:105469)(env: Windows,mp,1.06.2402040; lib: 3.3.0)
这个模型不支持吗?我使用instantmesh生成的3d模型放里面报错,是需要怎么处理吗?dreamgaussian生成的3d模型都可以,都是ai生成的glb格式,有办法处理吗
应该是gltf模型特定数据xr-frame解析不支持,校验数据时抛出的错误为"GLTF validation failed at [AccessorNode]: [10602] Normalized accessors are not supported."也就是gltf的accessors启用了normalized。
在官方文档里https://developers.weixin.qq.com/miniprogram/dev/component/xr-frame/gltf/specification.html 也有提到:
解决方案是看把模型导出其他格式,比如fbx,再用其他软件比如blender转为gltf