<xr-scene ar-system="modes:Face;camera:Front">
<xr-assets bind:progress="handleAssetsProgress"
bind:loaded="handleAssetsLoaded">
<xr-asset-load type="gltf" asset-id="mask" src="https://eye.yfglasses.com/eye/2.glb" />
</xr-assets>
<xr-env env-data="xr-frame-team-workspace-day" />
<xr-light type="ambient" color="1 1 1" intensity="1" />
<xr-light type="directional" rotation="40 70 0" color="1 1 1" intensity="3" />
<xr-ar-tracker mode="Face" auto-sync="46">
<xr-gltf model="mask" rotation="0 180 0" scale="1 1 1" cull="back"/>
</xr-ar-tracker>
<xr-camera clear-color="0.4 0.8 0.6 1" background="ar" is-ar-camera />
</xr-scene>
xr-gltf 的 position 设置了,位置没变化,添加 node标签 设置 position 也没变化。
到底怎么 修改人脸追中模型的位置啊?
