- 请问unity转小游戏允许代码热更新吗?
项目接入HybridCLR进行代码热更,能过审吗?
2023-08-14 - 公司内网如何顺利使用微信开发者工具?
由于公司属内网环境,需要把工具的网关打通(以在内网环境完成工具登录,代码打包上传、预览/真机调试等开发操作)。麻烦官方尽可能提供齐全的网关。
2022-03-15 - 我内网开发,并且微信涉及的域名我都有开通权限,但是我开发者工具还是登录不上?
[图片][图片]
2023-09-14 - 内网运行微信开发者工具需要满足什么条件?
公司要求所有应用,都必须在内网环境开发,如果要在内网环境运行微信开发工具的话,需要依赖哪些微信服务 可否提供所有相关服务地址,在内网加白名单访问,运行微信开发者工具 [图片]
2023-12-20 - 微信小程序不支持TextDecoder
// 将十六进制字符串转中文:hex为十六进制字符串 encoding为编码格式,默认是utf-8 export function hexToStr(hex,encoding) { // 去掉字符串首尾空格 let trimedStr = hex.trim() // 判断trimedStr前两个字符是否为0x,如果是则截取从第三个字符及后面所有,否则返回全部字符 let rawStr = trimedStr.substr(0, 2).toLowerCase() === "0x" ? trimedStr.substr(2) : trimedStr // 得到rawStr的长度 let len = rawStr.length // 如果长度不能被2整除,那么传入的十六进制值有误,返回空字符 if (len % 2 !== 0) { return "" } let curCharCode // 接收每次循环得到的字符 let resultStr = [] // 存转换后的十进制值数组 for (let i = 0; i < len; i = i + 2) { curCharCode = parseInt(rawStr.substr(i, 2), 16) resultStr.push(curCharCode) } // encoding为空时默认为utf-8 let bytesView = new Uint8Array(resultStr) // 8 位无符号整数值的类型化数组 // TextEncoder和TextDecoder对字符串和字节流互转 let str = new TextDecoder(encoding).decode(bytesView) return str }
2022-07-21 - TextEncoder 真机上不支持使用 提示未定义,如何处理呢?
WASubContext.js:1 ReferenceError: TextEncoder is not defined 怎么处理呢?
04-09 - TextEncoder在真机上提供吗?
业务代码中用到了new TextEncoder() Stable 1.06.2301160 (上一个版本) 开发工具和真机上 都提供了 TextEncoder/TextDecoder 能正常使用 Stable 1.06.2303060 (最新版本) 开发工具上提供了 但是真机上这个方法没了 导致代码报错走不下去 请问下稳定版最新版开发工具是有什么变动导致这个方法 new TextEncoder() 丢失了吗
2023-03-13 - unity工程转微信小游戏,加载的时候报错
按照https://unity.cn/instantgame/docs/WechatMinigame/Demo/文档中演示操作从unity导入到微信开发者工具,在预览的时候时候遇到的问题 [图片] dotnet.runtime.8.0.0.ltwt23bs1c.js:3 MONO_WASM: instantiate_wasm_module() failed CompileError: WebAssembly.instantiate(): unexpected section <Exception> (enable with --experimental-wasm-eh) @+62218(env: Windows,mg,1.06.2402040; lib: 3.2.5) dt @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 _callee8$ @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 i @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 (anonymous) @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 Ll.e.instantiateWasm @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 _createWasm @ dotnet.native.8.0.0.6zbqvxsni9.js:8 _callee$ @ dotnet.native.8.0.0.6zbqvxsni9.js:25 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _callee32$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _ze @ webgl.wasm.framework.unityweb.js:4 ze @ webgl.wasm.framework.unityweb.js:4 _callee30$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _callee31$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _Ne @ webgl.wasm.framework.unityweb.js:4 Ne @ webgl.wasm.framework.unityweb.js:4 unityFramework @ webgl.wasm.framework.unityweb.js:136 (anonymous) @ plugin.js:93 Promise.then (async) t.invokeLoadWasmCode @ plugin.js:93 t @ plugin.js:93 (anonymous) @ plugin.js:93 m @ plugin.js:93 value @ plugin.js:93 (anonymous) @ plugin.js:93 s @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:68 o @ plugin.js:93 Promise.then (async) u @ plugin.js:93 (anonymous) @ plugin.js:93 Sa @ plugin.js:93 (anonymous) @ plugin.js:93 Promise.then (async) (anonymous) @ plugin.js:93 s @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:93 Sa @ plugin.js:93 value @ plugin.js:93 (anonymous) @ game.js? [sm]:206 Promise.then (async) (anonymous) @ game.js? [sm]:63 webgl.wasm.framework.unityweb.js:4 MONO_WASM: CompileError: WebAssembly.instantiate(): unexpected section <Exception> (enable with --experimental-wasm-eh) @+62218(env: Windows,mg,1.06.2402040; lib: 3.2.5) u @ webgl.wasm.framework.unityweb.js:4 (anonymous) @ webgl.wasm.framework.unityweb.js:4 ke @ webgl.wasm.framework.unityweb.js:4 _callee8$ @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 i @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 (anonymous) @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 Ll.e.instantiateWasm @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 _createWasm @ dotnet.native.8.0.0.6zbqvxsni9.js:8 _callee$ @ dotnet.native.8.0.0.6zbqvxsni9.js:25 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _callee32$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _ze @ webgl.wasm.framework.unityweb.js:4 ze @ webgl.wasm.framework.unityweb.js:4 _callee30$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _callee31$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _Ne @ webgl.wasm.framework.unityweb.js:4 Ne @ webgl.wasm.framework.unityweb.js:4 unityFramework @ webgl.wasm.framework.unityweb.js:136 (anonymous) @ plugin.js:93 Promise.then (async) t.invokeLoadWasmCode @ plugin.js:93 t @ plugin.js:93 (anonymous) @ plugin.js:93 m @ plugin.js:93 value @ plugin.js:93 (anonymous) @ plugin.js:93 s @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:68 o @ plugin.js:93 Promise.then (async) u @ plugin.js:93 (anonymous) @ plugin.js:93 Sa @ plugin.js:93 (anonymous) @ plugin.js:93 Promise.then (async) (anonymous) @ plugin.js:93 s @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:93 Sa @ plugin.js:93 value @ plugin.js:93 (anonymous) @ game.js? [sm]:206 Promise.then (async) (anonymous) @ game.js? [sm]:63 plugin.js:93 CompileError: WebAssembly.instantiate(): unexpected section <Exception> (enable with --experimental-wasm-eh) @+62218(env: Windows,mg,1.06.2402040; lib: 3.2.5) e.printErr @ plugin.js:93 quit_ @ dotnet.native.8.0.0.6zbqvxsni9.js:25 Me @ webgl.wasm.framework.unityweb.js:4 ke @ webgl.wasm.framework.unityweb.js:4 _callee8$ @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 i @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 (anonymous) @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 Ll.e.instantiateWasm @ dotnet.runtime.8.0.0.ltwt23bs1c.js:3 _createWasm @ dotnet.native.8.0.0.6zbqvxsni9.js:8 _callee$ @ dotnet.native.8.0.0.6zbqvxsni9.js:25 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _callee32$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _ze @ webgl.wasm.framework.unityweb.js:4 ze @ webgl.wasm.framework.unityweb.js:4 _callee30$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _callee31$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _Ne @ webgl.wasm.framework.unityweb.js:4 Ne @ webgl.wasm.framework.unityweb.js:4 unityFramework @ webgl.wasm.framework.unityweb.js:136 (anonymous) @ plugin.js:93 Promise.then (async) t.invokeLoadWasmCode @ plugin.js:93 t @ plugin.js:93 (anonymous) @ plugin.js:93 m @ plugin.js:93 value @ plugin.js:93 (anonymous) @ plugin.js:93 s @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:68 o @ plugin.js:93 Promise.then (async) u @ plugin.js:93 (anonymous) @ plugin.js:93 Sa @ plugin.js:93 (anonymous) @ plugin.js:93 Promise.then (async) (anonymous) @ plugin.js:93 s @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:93 Sa @ plugin.js:93 value @ plugin.js:93 (anonymous) @ game.js? [sm]:206 Promise.then (async) (anonymous) @ game.js? [sm]:63 webgl.wasm.framework.unityweb.js:4 Error in mono_download_assets: CompileError: WebAssembly.instantiate(): unexpected section <Exception> (enable with --experimental-wasm-eh) @+62218(env: Windows,mg,1.06.2402040; lib: 3.2.5) (anonymous) @ webgl.wasm.framework.unityweb.js:4 Promise.catch (async) _callee14$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _Q @ webgl.wasm.framework.unityweb.js:4 Q @ webgl.wasm.framework.unityweb.js:4 (anonymous) @ webgl.wasm.framework.unityweb.js:4 (anonymous) @ fix.js:25 setTimeout (async) window.setTimeout @ fix.js:22 _callee30$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _callee31$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _Ne @ webgl.wasm.framework.unityweb.js:4 Ne @ webgl.wasm.framework.unityweb.js:4 unityFramework @ webgl.wasm.framework.unityweb.js:136 (anonymous) @ plugin.js:93 Promise.then (async) t.invokeLoadWasmCode @ plugin.js:93 t @ plugin.js:93 (anonymous) @ plugin.js:93 m @ plugin.js:93 value @ plugin.js:93 (anonymous) @ plugin.js:93 s @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:68 o @ plugin.js:93 Promise.then (async) u @ plugin.js:93 (anonymous) @ plugin.js:93 Sa @ plugin.js:93 (anonymous) @ plugin.js:93 Promise.then (async) (anonymous) @ plugin.js:93 s @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:93 Sa @ plugin.js:93 value @ plugin.js:93 (anonymous) @ game.js? [sm]:206 Promise.then (async) (anonymous) @ game.js? [sm]:63 plugin.js:93 CompileError: WebAssembly.instantiate(): unexpected section <Exception> (enable with --experimental-wasm-eh) @+62218(env: Windows,mg,1.06.2402040; lib: 3.2.5) e.printErr @ plugin.js:93 quit_ @ dotnet.native.8.0.0.6zbqvxsni9.js:25 Me @ webgl.wasm.framework.unityweb.js:4 ke @ webgl.wasm.framework.unityweb.js:4 (anonymous) @ webgl.wasm.framework.unityweb.js:4 Promise.catch (async) _callee14$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _Q @ webgl.wasm.framework.unityweb.js:4 Q @ webgl.wasm.framework.unityweb.js:4 (anonymous) @ webgl.wasm.framework.unityweb.js:4 (anonymous) @ fix.js:25 setTimeout (async) window.setTimeout @ fix.js:22 _callee30$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _callee31$ @ webgl.wasm.framework.unityweb.js:4 s @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 (anonymous) @ regeneratorRuntime.js:1 asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 Promise.then (async) asyncGeneratorStep @ asyncToGenerator.js:1 c @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 (anonymous) @ asyncToGenerator.js:1 _Ne @ webgl.wasm.framework.unityweb.js:4 Ne @ webgl.wasm.framework.unityweb.js:4 unityFramework @ webgl.wasm.framework.unityweb.js:136 (anonymous) @ plugin.js:93 Promise.then (async) t.invokeLoadWasmCode @ plugin.js:93 t @ plugin.js:93 (anonymous) @ plugin.js:93 m @ plugin.js:93 value @ plugin.js:93 (anonymous) @ plugin.js:93 s @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:68 o @ plugin.js:93 Promise.then (async) u @ plugin.js:93 (anonymous) @ plugin.js:93 Sa @ plugin.js:93 (anonymous) @ plugin.js:93 Promise.then (async) (anonymous) @ plugin.js:93 s @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:68 (anonymous) @ plugin.js:93 Sa @ plugin.js:93 value @ plugin.js:93 (anonymous) @ game.js? [sm]:206 Promise.then (async) (anonymous) @ game.js? [sm]:63 8CompileError: WebAssembly.instantiate(): unexpected section <Exception> (enable with --experimental-wasm-eh) @+62218(env: Windows,mg,1.06.2402040; lib: 3.2.5) plugin.js:93 [PLUGIN LOG 09:49.50.650] 开始下载wasm代码包 plugin.js:93 [PLUGIN TIME LOG 09:49.50.652] 下载wasm代码包: 2ms 5unity-namespace.js? [sm]:125 unhandledRejection: CompileError: WebAssembly.instantiate(): unexpected section <Exception> (enable with --experimental-wasm-eh) @+62218(env: Windows,mg,1.06.2402040; lib: 3.2.5) (anonymous) @ unity-namespace.js? [sm]:125 3unity-namespace.js? [sm]:125 unhandledRejection: CompileError: WebAssembly.instantiate(): unexpected section <Exception> (enable with --experimental-wasm-eh) @+62218(env: Windows,mg,1.06.2402040; lib: 3.2.5)
04-11