Unity WebGl部分设备进入不了游戏
2023-8-24 18:57:0 [log] [PLUGIN LOG] 2d4189aaa836bff9.webgl.wasm.code.unityweb.wasm.br已有缓存
2023-8-24 18:57:0 [log] [PLUGIN TIME LOG 18:57.00.510] 下载wasm代码包: 116ms
2023-8-24 18:57:0 [log] [PLUGIN LOG] read part: 16000000 2995729
2023-8-24 18:57:0 [log] [PLUGIN LOG] start invoke UnityModule
2023-8-24 18:57:0 [log] [PLUGIN LOG] addRunDependency: wasm-instantiate
2023-8-24 18:57:0 [log] [PLUGIN LOG] addRunDependency: wasm-preloadAssets
2023-8-24 18:57:1 [log] [PLUGIN LOG] gamewxagwasmsplit_getwasmpatch success, 有无更新: false
2023-8-24 18:57:1 [log] [PLUGIN TIME LOG 18:57.01.079] 读取资源文件: 679ms
2023-8-24 18:57:1 [warn] failed to asynchronously prepare wasm: Error: LoadError: load wasm failed
2023-8-24 18:57:1 [warn] failed to asynchronously prepare wasm: Error: LoadError: load wasm failed
2023-8-24 18:57:1 [warn] LoadError: load wasm failed
2023-8-24 18:57:1 [warn] LoadError: load wasm failed
2023-8-24 18:57:1 [warn] WXUncaughtException@https://usr/game.js:162:1193
abort@https://usr/game.js:177:1003
https://usr/game.js:177:19249
q@https://lib/WAGameSubContext.js:1:70834
https://lib/WAGameSubContext.js:1:71056
E@https://lib/WAGameSubContext.js:1:40533
https://lib/WAGameSubContext.js:1:54355
T@https://lib/WAGameSubContext.js:1:54124
https://lib/WAGameSubContext.js:1:54162
https://usr/game.js:93:353
v@https://lib/WAGameSubContext.js:1:146389
https://lib/WAGameSubContext.js:1:134618
https://lib/WAGameSubContext.js:1:190621
2023-8-24 18:57:1 [log] [PLUGIN LOG] [coverview-init] cost= 788
2023-8-24 18:57:1 [log] [PLUGIN LOG] [coverview] start compile animation
2023-8-24 18:57:1 [log] [PLUGIN LOG] [datapackage] fileSize=18995729, defaultSize=18995729, optimalSize=NaN
2023-8-24 18:57:1 [log] [PLUGIN LOG] prefix UnityWebData1.0
2023-8-24 18:57:1 [log] [PLUGIN TIME LOG 18:57.01.279] 解析资源: 63ms
2023-8-24 18:57:1 [log] [PLUGIN LOG] removeRunDependency: wasm-preloadAssets 上面是大多数用户的报错,还有小部分报错如下,现象都是进入不了游戏 2023-8-24 19:26:49 [log] [PLUGIN TIME LOG 19:26.49.196] 下载wasm代码包: 280ms
2023-8-24 19:26:49 [log] [PLUGIN LOG] start invoke UnityModule
2023-8-24 19:26:49 [log] [PLUGIN LOG] addRunDependency: wasm-instantiate
2023-8-24 19:26:49 [log] [PLUGIN LOG] addRunDependency: wasm-preloadAssets
2023-8-24 19:26:50 [log] [PLUGIN LOG] gamewxagwasmsplit_getwasmpatch success, 有无更新: false
2023-8-24 19:26:50 [log] [PLUGIN LOG] read part: 8000000 8000000
2023-8-24 19:26:50 [log] [PLUGIN LOG] read part: 16000000 2995729
2023-8-24 19:26:50 [log] [PLUGIN TIME LOG 19:26.50.578] 读取资源文件: 1638ms
2023-8-24 19:26:50 [log] [PLUGIN LOG] [coverview] start compile animation
2023-8-24 19:26:50 [log] [PLUGIN LOG] [datapackage] fileSize=18995729, defaultSize=18995729, optimalSize=NaN
2023-8-24 19:26:50 [log] [PLUGIN LOG] prefix UnityWebData1.0
2023-8-24 19:26:50 [log] [PLUGIN TIME LOG 19:26.50.740] 解析资源: 39ms
2023-8-24 19:26:50 [log] [PLUGIN LOG] removeRunDependency: wasm-preloadAssets
2023-8-24 19:26:52 [warn] failed to asynchronously prepare wasm: RangeError: WebAssembly.instantiate(): Out of memory: wasm memory
2023-8-24 19:26:52 [warn] failed to asynchronously prepare wasm: RangeError: WebAssembly.instantiate(): Out of memory: wasm memory
2023-8-24 19:26:52 [warn] WebAssembly.instantiate(): Out of memory: wasm memory
2023-8-24 19:26:52 [warn] WebAssembly.instantiate(): Out of memory: wasm memory
2023-8-24 19:26:52 [warn] WXUncaughtException
at Object.WXUncaughtException (https://usr/game.js:162:1184)
at abort (https://usr/game.js:177:984)
at https://usr/game.js:177:19244
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