- 新增服务类目审核问题
这次提交小程序审核,需要我新增服务类目,但是已经6天了还是在审核中,因为提交小程序审核还需要审核时间,但线上项目有bug着急更新,希望官方能尽快帮忙审核下,麻烦了,谢谢
2018-04-04 - 运营资质是营业执照和开户许可证么
你好,添加服务场所类目需要填写《餐饮平台与门店的管理关系声明》《微信小程序餐饮门店运营资质和责任承诺函》和《旗下门店名单和对应门店的许可证》。但是公司没有资质证书这本证书,用营业执照和开户许可证可以么
2018-03-30 - 扫码进入和小程序后台进入问题
华为手机和oppo先通过扫码进入小程序,随后第一次从小程序后台进入小程序,进入的页面还是停留在扫码进入的页面,5、6分钟之后第二次从小程序后台进入此小程序才会刷新页面,但是华为荣耀6p需要10几分钟之后从小程序后台进入此小程序才会刷新。但是ios、锤子机的手机先扫码进入小程序,随后第一次从小程序后台进入此小程序会刷新一次。(ps:我记得以前不会这样的,以前热启动还会刷新首页的onshow)那我现在扫码带参,从小程序后台进入不带参两个方式进入的首页内容是不同的怎么办
2018-03-19 - image旋转
明明打开图片链接是正常的,但是放在微信小程序image就被旋转了。 图片url打开是这样的 [图片] 在微信小程序上显示 [图片] 但是用真机(iphone6s)预览图片上显示是这样的 [图片] 但是在模拟器上显示是这样的: [图片]
2017-12-20 - 微信小程序可以绑定多个支付账户吗
比如,是一个平台性质的小程序,给所有的加盟商做一个店铺,客户可以通过这个小程序进行微信支付付款。但是钱是直接付到入驻的加盟商账户,而不是付到平台账户,可以么
2017-11-30 - 真机预览问题
开发工具生成二维码,用手机扫码,打印全局变量 [图片] 只有第一次扫才能打印,第二次扫不打印。。。。这个就是这么设定的么?????
2017-11-29 - 开发者工具时常调用不了wx.login
把wx.login写在函数里,这个函数调用了,但是wx.login没有调用 [代码]login: [代码][代码]function[代码] [代码]() {[代码][代码] [代码][代码]console.log(22)[代码][代码] [代码][代码]var[代码] [代码]self = [代码][代码]this[代码][代码];[代码][代码] [代码][代码]wx.login({[代码][代码] [代码][代码]success: [代码][代码]function[代码] [代码](res) {[代码][代码] [代码][代码]console.log(33);[代码][代码] [代码][代码]console.log([代码][代码]'wx.login'[代码][代码], res)[代码][代码] [代码][代码]self.getUserInfo();[代码][代码] [代码][代码]},[代码][代码] [代码][代码]fail:[代码][代码]function[代码][代码](){[代码][代码] [代码][代码]console.log(44)[代码][代码] [代码][代码]}[代码][代码] [代码][代码]});[代码][代码]},[代码][图片]
2017-10-26 - 开发者工具上刷新后会存储之前最后一个页面的onshow的数据???
在onshow打印数据 [图片] 发现这块数据重复打印 [图片] 开始以为是调用两次 后来点击进入另一个页面也是在onshow打印数据 [图片] [图片] 然后刷新页面发现 [图片] 这个是什么情况????
2017-10-17 - 急急急,后台修改头像,提交不了
急急急,后台修改头像,提交不了 [图片]
2017-10-16 - 动画createAnimation有时只执行一部分是什么问题
我在onshow执行一系列动画效果,有时只执行一部分动画,在phone6s上是第一次进入没什么问题,第二次进入这个页面有时只执行一部分动画,在华为P6上测试有时扫码第一次进入只能看到后面的动画执行效果,第二次进入这个页面有的动画不执行,并且执行unBindAnimation这个方法的动画特别慢,明明只设置了10ms. [代码]<[代码][代码]view[代码] [代码]class[代码][代码]=[代码][代码]"buttonkey"[代码][代码]>[代码][代码] [代码][代码]<[代码][代码]view[代码] [代码]class[代码][代码]=[代码][代码]"buttonkey-lfsc"[代码][代码]>[代码][代码] [代码][代码]<[代码][代码]view[代码] [代码]class[代码][代码]=[代码][代码]"buttonkey-lf boxs {{shop.SFHJ=='是'?'':'nocall'}}"[代码] [代码]animation[代码][代码]=[代码][代码]"{{animationLf}}"[代码][代码]>[代码][代码] [代码][代码]<[代码][代码]view[代码] [代码]bindtap[代码][代码]=[代码][代码]"tapMenu"[代码] [代码]class[代码][代码]=[代码][代码]"buttonkey-lficon icon"[代码] [代码]animation[代码][代码]=[代码][代码]"{{animationLficon}}"[代码][代码]></[代码][代码]view[代码][代码]>[代码][代码] [代码][代码]<[代码][代码]view[代码] [代码]class[代码][代码]=[代码][代码]"datainfo"[代码] [代码]wx:if[代码][代码]=[代码][代码]"{{order.length!=0}}"[代码] [代码]animation[代码][代码]=[代码][代码]"{{animationLfdata}}"[代码][代码]>···</[代码][代码]view[代码][代码]>[代码][代码] [代码][代码]</[代码][代码]view[代码][代码]>[代码][代码] [代码][代码]</[代码][代码]view[代码][代码]>[代码][代码] [代码][代码]<[代码][代码]view[代码] [代码]class[代码][代码]=[代码][代码]"buttonkey-rtsc"[代码][代码]>[代码][代码] [代码][代码]<[代码][代码]view[代码] [代码]class[代码][代码]=[代码][代码]"buttonkey-rt 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[代码][代码]animationLf:{},[代码][代码] [代码][代码]animationRt:{},[代码][代码] [代码][代码]animationLficon:{},[代码][代码] [代码][代码]animationRticon:{},[代码][代码] [代码][代码]aninationImg:{}[代码][代码] [代码][代码]},[代码][代码]getAnimation:[代码][代码]function[代码][代码](){[代码][代码] [代码][代码]var[代码] [代码]animationlf = wx.createAnimation({ [代码][代码]//各种动画加载[代码][代码] [代码][代码]duration: 800,[代码][代码] [代码][代码]timingFunction: [代码][代码]'ease'[代码][代码],[代码][代码] [代码][代码]transformOrigin: [代码][代码]'100% 0 0'[代码][代码] [代码][代码]})[代码][代码] [代码][代码]var[代码] [代码]animationrt = wx.createAnimation({ [代码][代码] [代码][代码]duration: 800,[代码][代码] [代码][代码]timingFunction: [代码][代码]'ease'[代码][代码],[代码][代码] [代码][代码]transformOrigin: [代码][代码]'0 0 0'[代码][代码] [代码][代码]})[代码][代码] [代码][代码]var[代码] [代码]animationlficon = wx.createAnimation({[代码][代码] [代码][代码]duration: 500,[代码][代码] [代码][代码]timingFunction: [代码][代码]'ease'[代码][代码] [代码][代码]})[代码][代码] [代码][代码]var[代码] [代码]animationrticon = wx.createAnimation({[代码][代码] [代码][代码]duration: 500,[代码][代码] [代码][代码]timingFunction: [代码][代码]'ease'[代码][代码] [代码][代码]})[代码][代码] [代码][代码]var[代码] [代码]animationdata = wx.createAnimation({[代码][代码] [代码][代码]duration: 500,[代码][代码] [代码][代码]timingFunction: [代码][代码]'ease'[代码][代码] [代码][代码]})[代码][代码] [代码] [代码] [代码][代码]this[代码][代码].animationlf = animationlf[代码][代码] [代码][代码]this[代码][代码].animationrt = animationrt[代码][代码] [代码][代码]this[代码][代码].animationlficon = animationlficon[代码][代码] [代码][代码]this[代码][代码].animationrticon = animationrticon[代码][代码] [代码][代码]this[代码][代码].animationdata = animationdata[代码] [代码] [代码][代码]this[代码][代码].unBindAnimation();[代码][代码] [代码] [代码] [代码][代码]console.log([代码][代码]"this.data.animationLf"[代码][代码], [代码][代码]this[代码][代码].data.animationLf)[代码][代码] [代码][代码]console.log([代码][代码]"this.data.animationLficon"[代码][代码], [代码][代码]this[代码][代码].data.animationLficon)[代码] [代码] [代码][代码]setTimeout([代码][代码]function[代码][代码](){[代码][代码] [代码][代码]animationlf.opacity(1).scale(1).step()[代码] [代码] [代码][代码]this[代码][代码].setData({[代码][代码] [代码][代码]animationLf: animationlf.export()[代码][代码] [代码][代码]})[代码][代码] [代码][代码]// console.log(this.data.animationLf)[代码][代码] [代码][代码]setTimeout([代码][代码]function[代码] [代码]() {[代码][代码] [代码][代码]animationlficon.opacity(1).step()[代码][代码] [代码][代码]animationdata.opacity(1).step()[代码][代码] [代码][代码]animationrt.opacity(1).scale(1).step()[代码][代码] [代码][代码]this[代码][代码].setData({[代码][代码] [代码][代码]animationRt: animationrt.export(),[代码][代码] [代码][代码]animationLficon: animationlficon.export(),[代码][代码] [代码][代码]animationLfdata: animationdata.export()[代码][代码] [代码][代码]})[代码] [代码] [代码][代码]setTimeout([代码][代码]function[代码] [代码]() {[代码][代码] [代码][代码]animationrticon.opacity(1).step()[代码][代码] [代码][代码]this[代码][代码].setData({[代码][代码] [代码][代码]animationRticon: animationrticon.export(),[代码][代码] [代码][代码]})[代码][代码] [代码][代码]}.bind([代码][代码]this[代码][代码]), 1000)[代码] [代码] [代码][代码]}.bind([代码][代码]this[代码][代码]), 1000)[代码] [代码] [代码][代码]}.bind([代码][代码]this[代码][代码]),100)[代码][代码] [代码] [代码] [代码][代码]setTimeout([代码][代码]function[代码] [代码]() {[代码][代码] [代码][代码]animationlficon.opacity(1).step()[代码][代码] [代码][代码]this[代码][代码].setData({[代码][代码] [代码][代码]animationImg: animationlficon.export()[代码][代码] [代码][代码]})[代码][代码] [代码][代码]}.bind([代码][代码]this[代码][代码]), 2300)[代码][代码] [代码][代码]},[代码][代码] [代码][代码]unBindAnimation: [代码][代码]function[代码] [代码]() {[代码][代码] [代码][代码]var[代码] [代码]animationlf = wx.createAnimation({ [代码][代码]//各种动画加载[代码][代码] [代码][代码]duration: 10,[代码][代码] [代码][代码]timingFunction: [代码][代码]'ease'[代码][代码],[代码][代码] [代码][代码]transformOrigin: [代码][代码]'100% 0 0'[代码][代码] [代码][代码]})[代码][代码] [代码][代码]var[代码] [代码]animationrt = wx.createAnimation({ [代码][代码]//各种动画加载[代码][代码] [代码][代码]duration: 10,[代码][代码] [代码][代码]timingFunction: [代码][代码]'ease'[代码][代码],[代码][代码] [代码][代码]transformOrigin: [代码][代码]'0 0 0'[代码][代码] [代码][代码]})[代码][代码] [代码][代码]var[代码] [代码]animationlficon = wx.createAnimation({[代码][代码] [代码][代码]duration: 10,[代码][代码] [代码][代码]timingFunction: [代码][代码]'ease'[代码][代码] [代码][代码]})[代码][代码] [代码][代码]var[代码] [代码]animationrticon = wx.createAnimation({[代码][代码] [代码][代码]duration: 10,[代码][代码] [代码][代码]timingFunction: [代码][代码]'ease'[代码][代码] [代码][代码]}) [代码][代码] [代码][代码]var[代码] [代码]animationdata = wx.createAnimation({[代码][代码] [代码][代码]duration: 10,[代码][代码] [代码][代码]timingFunction: [代码][代码]'ease'[代码][代码] [代码][代码]})[代码][代码] [代码][代码]var[代码] [代码]animationimg = wx.createAnimation({[代码][代码] [代码][代码]duration: 10,[代码][代码] [代码][代码]timingFunction: [代码][代码]'ease'[代码][代码] [代码][代码]})[代码] [代码] [代码][代码]this[代码][代码].animationlf = animationlf[代码][代码] [代码][代码]this[代码][代码].animationrt = animationrt[代码][代码] [代码][代码]this[代码][代码].animationlficon = animationlficon[代码][代码] [代码][代码]this[代码][代码].animationrticon = animationrticon[代码][代码] [代码][代码]this[代码][代码].animationdata = animationdata[代码][代码] [代码][代码]this[代码][代码].animationimg = animationimg[代码] [代码] [代码][代码]animationlf.scale(0).opacity(0).step()[代码][代码] [代码][代码]animationrt.scale(0).opacity(0).step()[代码][代码] [代码][代码]animationlficon.opacity(0).step()[代码][代码] [代码][代码]animationrticon.opacity(0).step()[代码][代码] [代码][代码]animationdata.opacity(0).step()[代码][代码] [代码][代码]animationimg.opacity(0).step()[代码] [代码] [代码][代码]this[代码][代码].setData({[代码][代码] [代码][代码]animationLf: animationlf.export(),[代码][代码] [代码][代码]animationRt: animationrt.export(),[代码][代码] [代码][代码]animationLficon: animationlficon.export(),[代码][代码] [代码][代码]animationRticon: animationrticon.export(),[代码][代码] [代码][代码]animationLfdata: animationdata.export(),[代码][代码] [代码][代码]animationImg: animationimg.export()[代码][代码] [代码][代码]})[代码][代码] [代码][代码]},[代码]
2017-10-16