你可能没有加基础灯光,默认的都是黑的; 环境光,例如:<xr-light type="ambient" color="#ffffff" intensity="0.5"></xr-light>
xr-gltf无法渲染?打开是黑的一片[图片]
07-31"GLTF validation failed at [AccessorNode]: [10601] Sparse accessors are not supported." 10601是什么问题
在使用xr-frame中的glft能力的时候遇到报错,不支持instantmesh的glb格式吗?"GLTF validation failed at [AccessorNode]: [10602] Normalized accessors are not supported." at Object.errorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1) at Function.thirdErrorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1) at Object.thirdErrorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1) at a (<anonymous>:1:150830) at Object.cb (<anonymous>:1:136677) at B._privEmit (<anonymous>:1:104389) at B.emit (<anonymous>:1:104679) at <anonymous>:1:105484 at Object.Pe (<anonymous>:1:112280) at X (<anonymous>:1:105469)(env: Windows,mp,1.06.2402040; lib: 3.3.0) a @ VM955:1 (anonymous) @ VM955:1 _privEmit @ VM955:1 emit @ VM955:1 (anonymous) @ VM955:1 Pe @ VM955:1 X @ VM955:1 (anonymous) @ VM955:1 Error: MiniProgramError "GLTF validation failed at [AccessorNode]: [10602] Normalized accessors are not supported." at Object.errorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1) at Function.thirdErrorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1) at Object.thirdErrorReport (WAServiceMainContext.js?t=wechat&s=1715516279542&v=3.3.0:1) at a (<anonymous>:1:150830) at Object.cb (<anonymous>:1:136677) at B._privEmit (<anonymous>:1:104389) at B.emit (<anonymous>:1:104679) at <anonymous>:1:105484 at Object.Pe (<anonymous>:1:112280) at X (<anonymous>:1:105469)(env: Windows,mp,1.06.2402040; lib: 3.3.0) 这个模型不支持吗?我使用instantmesh生成的3d模型放里面报错,是需要怎么处理吗?dreamgaussian生成的3d模型都可以,都是ai生成的glb格式,有办法处理吗
07-17