我也有这种情况,我解决方法是cocos设置调试模式,playableDemo里的game.js别忘了引用适配器PlayableAdapter [图片]
小游戏试玩独立分包的问题引擎2.4.9 A游戏发布成微信小游戏,然后把另外一个发布微信B小游戏放在A的根目录下。配置独立分包 “independent”: true, “name”: “playableDemo”, “root”: “subpackages/playableDemo”, “meta”: { “type”: “playable” } 用微信开发者工具运行独立分包报错提示 Error: cannot find module assets/internal/config.js at window.cocos_require (ccRequire.js:13) at A (adapter-min.js:1) at bundle (adapter-min.js:1) at o (cocos2d-js-min.js:1) at cocos2d-js-min.js:1 at retry (cocos2d-js-min.js:1) at Object.download (cocos2d-js-min.js:1) at Object.load (cocos2d-js-min.js:1) at define.51.e.exports (cocos2d-js-min.js:1) at r._flow (cocos2d-js-min.js:1)(env: Windows,mg,1.06.2210310; lib: 2.32.1) 这个config.js是没有的,请大神指点 或者说如何启动试玩游戏
06-10