wx.createInnerAudioContext() 安卓真机无法使用
- 当前 Bug 的表现(可附上截图) [图片] - 预期表现 执行:console.log('开始播放'); - 复现路径 - 提供一个最简复现 Demo let that = this; let innerAudioContext = wx.createInnerAudioContext(); //创建播放实例 this.data.innerAudioContext = innerAudioContext; // innerAudioContext.src = card.userVoice; innerAudioContext.src = "http://testflly.hulelive.com/feimatroot/aaa.mp3"; innerAudioContext.play(); innerAudioContext.onPlay(() => { console.log('开始播放'); that.setData({ playStop: 1 }) that.playTime(); }); innerAudioContext.onError((res) => { console.log('播放错误', res); that.setData({ playStop: 0 }) })