请问这个问题解决了吗?
unity转小游戏报错Building Library\Bee\artifacts\WebGL\buBuilding Library\Bee\artifacts\WebGL\build\debug_WebGL_wasm\build.js failed with output: system_libs:WARNING: main() is in the input files, but "_main" is not in EXPORTED_FUNCTIONS, which means it may be eliminated as dead code. Export it if you want main() to run.
2023-06-07我也遇到这个问题了,请问你怎么解决的呀?
Unity转微信小程序使用UnityWebRequest加载资源出错?使用UnityWebRequest加载cdn资源数据,代码如下 UnityWebRequest request = UnityWebRequest.Get(url); request.SendWebRequest(); while (!request.isDone) { } if (request.result != UnityWebRequest.Result.Success) { return string.Empty; } else { return request.downloadHandler.text; } 调用后报错,如下: exception thrown: TypeError: Cannot set property '1' of undefined,TypeError: Cannot set property '1' of undefined at _JS_WebRequest_Create (http://127.0.0.1:42514/game/webgl.wasm.framework.unityweb.js:3774:40) at TransportJavaScript::DoRequest(TransportDoRequestArgsProto<HeaderHelper, DownloadHandler, UploadHandler, CertificateHandler, ResponseHelper> const&) (<anonymous>:wasm-function[11599]:0x561477) at UnityWebRequestProto<UnityWebRequestTransport, AtomicRefCounter, RedirectHelper, ResponseHelper, DownloadHandler, UploadHandler, CertificateHandler, HeaderHelper, AsyncOperation>::Task_DoRequest(void*) (<anonymous>:wasm-function[11635]:0x562e12) at UnityWebRequestProto<UnityWebRequestTransport, AtomicRefCounter, RedirectHelper, ResponseHelper, DownloadHandler, UploadHandler, CertificateHandler, HeaderHelper, AsyncOperation>::Job_ExecuteUnityWebRequest(UnityWebRequestProto<UnityWebRequestTransport, AtomicRefCounter, RedirectHelper, ResponseHelper, DownloadHandler, UploadHandler, CertificateHandler, HeaderHelper, AsyncOperation>*) (<anonymous>:wasm-function[11637]:0x5633d3) at UnityWebRequestProto<UnityWebRequestTransport, AtomicRefCounter, RedirectHelper, ResponseHelper, DownloadHandler, UploadHandler, CertificateHandler, HeaderHelper, AsyncOperation>::Begin() (<anonymous>:wasm-function[11633]:0x562934) at UnityWebRequest::Begin() (<anonymous>:wasm-function[11632]:0x562784) at UnityWebRequest_CUSTOM_BeginWebRequest(Il2CppObject*) (<anonymous>:wasm-function[26596]:0xe1237b) at UnityWebRequest_BeginWebRequest_m5850801A007A95F35CCBAA5E947FF385DB50AE0D (<anonymous>:wasm-function[57904]:0x15a6a98) at UnityWebRequest_SendWebRequest_mA3CD13983BAA5074A0640EDD661B1E46E6DB6C13 (<anonymous>:wasm-function[57905]:0x15a6aa2) at UnityWebRequestMgr_GetText_mF62BC785F1CC32341A3ACA9693DBB4DC913657F1 (<anonymous>:wasm-function[59124]:0x15de101) at AssetRecordMgr_LoadAssetRecord_mA389E650AFC0DF3EEE18AE80C45917E6787901D0 (<anonymous>:wasm-function[59121]:0x15ddf69) at AssetBundleManager_StartUp_mB484D1192B30F6B60D2C4E726F2A07E6ACFE9826 (<anonymous>:wasm-function[59119]:0x15dddae) at GameRoot_Start_mEAE6F347030F5DFB2A66FF13C280A2A0EF300F94 (<anonymous>:wasm-function[59489]:0x15f0dd5) at RuntimeInvoker_TrueVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) (<anonymous>:wasm-function[112210]:0x221abe1) at il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) (<anonymous>:wasm-function[114391]:0x22445dc) at dynCall_iiii (<anonymous>:wasm-function[114766]:0x2258462) at http://127.0.0.1:42514/game/webgl.wasm.framework.unityweb.js:1525:20 at invoke_iiii (http://127.0.0.1:42514/game/webgl.wasm.framework.unityweb.js:19545:10) at il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) (<anonymous>:wasm-function[114370]:0x2243b2e) at il2cpp_runtime_invoke (<anonymous>:wasm-function[2409]:0x10c4c0) at scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) (<anonymous>:wasm-function[26975]:0xe390e5) at ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) (<anonymous>:wasm-function[24723]:0xda2669) at MonoBehaviour::InvokeMethodOrCoroutineChecked(ScriptingMethodPtr, ScriptingObjectPtr) (<anonymous>:wasm-function[24658]:0xd9d3ed) at MonoBehaviour::DelayedStartCall(Object*, void*) (<anonymous>:wasm-function[24672]:0xd9eae2) at DelayedCallManager::Update(int) (<anonymous>:wasm-function[5225]:0x1a7e37) at InitPlayerLoopCallbacks()::EarlyUpdateScriptRunDelayedStartupFrameRegistrator::Forward() (<anonymous>:wasm-function[24404]:0xd77081) at ExecutePlayerLoop(NativePlayerLoopSystem*) (<anonymous>:wasm-function[5045]:0x1966d6) at ExecutePlayerLoop(NativePlayerLoopSystem*) (<anonymous>:wasm-function[5045]:0x196771) at MainLoop() (<anonymous>:wasm-function[22235]:0xc2ee57) at dynCall_v (<anonymous>:wasm-function[114769]:0x2258482) at http://127.0.0.1:42514/game/webgl.wasm.framework.unityweb.js:1525:20 at browserIterationFunc (http://127.0.0.1:42514/game/webgl.wasm.framework.unityweb.js:13183:13) at callUserCallback (http://127.0.0.1:42514/game/webgl.wasm.framework.unityweb.js:11366:3) at Object.runIter (http://127.0.0.1:42514/game/webgl.wasm.framework.unityweb.js:11427:4) at Browser_mainLoop_runner (http://127.0.0.1:42514/game/webgl.wasm.framework.unityweb.js:11341:53) at Function.<anonymous> (http://127.0.0.1:42514/game/unity-sdk/fix.js:34:19) at f (http://127.0.0.1:42514/game/__dev__/WAGameSubContext.js:2:108216) at http://127.0.0.1:42514/game/__dev__/WAGameSubContext.js:2:108666 at r.<anonymous> (http://127.0.0.1:42514/game/__dev__/WAGameSubContext.js:2:96981) at http://127.0.0.1:42514/game/__dev__/WAGameSubContext.js:2:143904(env: Windows,mg,1.06.2206090; lib: 2.24.6)
2023-05-30看下流量主-广告位管理-组件审核,是不是有问题驳回了
为什么我的流量主文中广告春节开始就不显示了?尊敬的腾讯公众号站方您好: 我的公众号从春节开始,流量主文中广告一直不显示,也没有收到相关通知,麻烦帮我查看一下,谢谢: 公众号微信号:nj_yihang 公众号名称:壹航 appid:gh_def32f001f5d
2020-02-01