- XR-FRAME模型交互点击事件不起作用
<xr-scene bind:ready="handleReady"> <xr-assets bind:progress="handleAssetsProgress" bind:loaded="handleAssetsLoaded"> <xr-asset-load type="gltf" asset-id="damage-helmet" src="https://mmbizwxaminiprogram-1258344707.cos.ap-guangzhou.myqcloud.com/xr-frame/demo/damage-helmet/index.glb" /> <xr-asset-load type="gltf" asset-id="miku" src="https://mmbizwxaminiprogram-1258344707.cos.ap-guangzhou.myqcloud.com/xr-frame/demo/miku.glb" /> </xr-assets> <xr-env env-data="xr-frame-team-workspace-day"/> <xr-light type="ambient" color="1 1 1" intensity="1" /> <xr-light type="directional" rotation="40 70 0" color="1 1 1" intensity="3" cast-shadow /> <xr-gltf node-id="damage-helmet" model="damage-helmet" id="helmet" mesh-shape bind:touch-shape="handleTouchModel"/> <xr-gltf model="miku" position="-0.15 0.75 0" scale="0.07 0.07 0.07" rotation="0 180 0" anim-autoplay id="miku" cube-shape="autoFit:true" shape-gizmo bind:touch-shape="handleTouchModel"/> <xr-camera position="0 1.5 4" target="damage-helmet" background="skybox" clear-color="0.4 0.8 0.6 1" camera-orbit-control /> </xr-scene> // index.js // 获取应用实例 //const app = getApp() Page({ data: { }, // 事件处理函数 onLoad() { }, methods: { handleReady: function ({detail}) { this.scene = detail.value; }, handleAssetsProgress: function ({detail}) { console.log('assets progress', detail.value); }, handleAssetsLoaded: function ({detail}) { console.log('assets loaded', detail.value); }, //模型点击事件 handleTouchModel: function ({detail}) { const {target} = detail.value; const id = target.id; wx.showToast({title: `点击了模型: ${id}`}); } } }) [图片]
2023-03-09 - 小程序“获取当前的地理位置、速度”一直审核中是什么情况,快一个月了?
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2022-11-02