- 播放正常,无法构建?
一直报错,往前换了几个版本,也还是报错。 构建失败 "ReduceUuidProcess异常退出,计算所有需要打包的资源出错 以下资源丢失uuid依赖 [图片] 2022-10-15_2-07-26 ["开始构建"] 2022-10-15_2-07-26 ["编译资源中"] 2022-10-15_2-07-26 ["初始化processor: EffectProcess",0] 2022-10-15_2-07-26 ["切换processor上下文: EffectProcess",0] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: EffectProcess",0] 2022-10-15_2-07-26 ["processor处理资源变更中: EffectProcess",0] 2022-10-15_2-07-26 ["初始化processor: scenePrefabProcess",6] 2022-10-15_2-07-26 ["切换processor上下文: scenePrefabProcess",6] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: scenePrefabProcess",6] 2022-10-15_2-07-26 ["processor处理资源变更中: scenePrefabProcess",6] 2022-10-15_2-07-26 ["移动 prefab/scene……(1/7) uuid: 4de2c5R-c262b3E-22ad69S-a9770cR"] 2022-10-15_2-07-26 ["移动 prefab/scene……(2/7) uuid: 1f775dR-f5d164E-bc313cS-0e06aaR"] 2022-10-15_2-07-26 ["移动 prefab/scene……(3/7) uuid: ec7485R-8b91adE-8a13e9S-abdfcfR"] 2022-10-15_2-07-26 ["移动 prefab/scene……(4/7) uuid: 01d8eaR-b9a07cE-2b76f1S-5eff61R"] 2022-10-15_2-07-26 ["移动 prefab/scene……(5/7) uuid: 4a89a9R-ea6670E-a9d7d0S-b38e9bR"] 2022-10-15_2-07-26 ["移动 prefab/scene……(6/7) uuid: 3b5586R-089f24E-534f8cS-4d73f6R"] 2022-10-15_2-07-26 ["移动 prefab/scene……(7/7) uuid: a4eccbR-688c4dE-55cc41S-7bf4b0R"] 2022-10-15_2-07-26 ["merge prefab/scene……(1/7) uuid: 4de2c5R-c262b3E-22ad69S-a9770cR"] 2022-10-15_2-07-26 ["merge prefab/scene……(2/7) uuid: 1f775dR-f5d164E-bc313cS-0e06aaR"] 2022-10-15_2-07-26 ["merge prefab/scene……(3/7) uuid: ec7485R-8b91adE-8a13e9S-abdfcfR"] 2022-10-15_2-07-26 ["merge prefab/scene……(4/7) uuid: 01d8eaR-b9a07cE-2b76f1S-5eff61R"] 2022-10-15_2-07-26 ["merge prefab/scene……(5/7) uuid: 4a89a9R-ea6670E-a9d7d0S-b38e9bR"] 2022-10-15_2-07-26 ["merge prefab/scene……(6/7) uuid: 3b5586R-089f24E-534f8cS-4d73f6R"] 2022-10-15_2-07-26 ["merge prefab/scene……(7/7) uuid: a4eccbR-688c4dE-55cc41S-7bf4b0R"] 2022-10-15_2-07-26 ["粒子烘培 prefab/scene……(1/7) uuid: 4de2c5R-c262b3E-22ad69S-a9770cR"] 2022-10-15_2-07-26 ["粒子烘培 prefab/scene……(2/7) uuid: 1f775dR-f5d164E-bc313cS-0e06aaR"] 2022-10-15_2-07-26 ["粒子烘培 prefab/scene……(3/7) uuid: ec7485R-8b91adE-8a13e9S-abdfcfR"] 2022-10-15_2-07-26 ["粒子烘培 prefab/scene……(4/7) uuid: 01d8eaR-b9a07cE-2b76f1S-5eff61R"] 2022-10-15_2-07-26 ["粒子烘培 prefab/scene……(5/7) uuid: 4a89a9R-ea6670E-a9d7d0S-b38e9bR"] 2022-10-15_2-07-26 ["粒子烘培 prefab/scene……(6/7) uuid: 3b5586R-089f24E-534f8cS-4d73f6R"] 2022-10-15_2-07-26 ["粒子烘培 prefab/scene……(7/7) uuid: a4eccbR-688c4dE-55cc41S-7bf4b0R"] 2022-10-15_2-07-26 ["初始化processor: defaultProcess",11] 2022-10-15_2-07-26 ["切换processor上下文: defaultProcess",11] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: defaultProcess",11] 2022-10-15_2-07-26 ["processor处理资源变更中: defaultProcess",11] 2022-10-15_2-07-26 ["(1/26)正在处理文件:__temp/buildProcess/scenePrefabProcess/3b5586R-089f24E-534f8cS-4d73f6R.scene",11] 2022-10-15_2-07-26 ["(2/26)正在处理文件:__temp/buildProcess/scenePrefabProcess/a4eccbR-688c4dE-55cc41S-7bf4b0R.scene",11] 2022-10-15_2-07-26 ["初始化processor: rawProcess",16] 2022-10-15_2-07-26 ["切换processor上下文: rawProcess",16] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: rawProcess",16] 2022-10-15_2-07-26 ["processor处理资源变更中: rawProcess",16] 2022-10-15_2-07-26 ["初始化processor: avatarProcess",22] 2022-10-15_2-07-26 ["切换processor上下文: avatarProcess",22] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: avatarProcess",22] 2022-10-15_2-07-26 ["processor处理资源变更中: avatarProcess",22] 2022-10-15_2-07-26 ["初始化processor: tplistProcess",27] 2022-10-15_2-07-26 ["切换processor上下文: tplistProcess",27] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: tplistProcess",27] 2022-10-15_2-07-26 ["processor处理资源变更中: tplistProcess",27] 2022-10-15_2-07-26 ["初始化processor: atlasProcess",32] 2022-10-15_2-07-26 ["切换processor上下文: atlasProcess",32] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: atlasProcess",32] 2022-10-15_2-07-26 ["processor处理资源变更中: atlasProcess",32] 2022-10-15_2-07-26 ["初始化processor: imageProcess",37] 2022-10-15_2-07-26 ["切换processor上下文: imageProcess",37] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: imageProcess",37] 2022-10-15_2-07-26 ["processor处理资源变更中: imageProcess",37] 2022-10-15_2-07-26 ["处理普通贴图中","0/22"] 2022-10-15_2-07-26 ["处理普通贴图中","1/22"] 2022-10-15_2-07-26 ["处理普通贴图中","2/22"] 2022-10-15_2-07-26 ["处理普通贴图中","3/22"] 2022-10-15_2-07-26 ["处理普通贴图中","4/22"] 2022-10-15_2-07-26 ["处理普通贴图中","5/22"] 2022-10-15_2-07-26 ["处理普通贴图中","6/22"] 2022-10-15_2-07-26 ["处理普通贴图中","7/22"] 2022-10-15_2-07-26 ["处理普通贴图中","8/22"] 2022-10-15_2-07-26 ["处理普通贴图中","9/22"] 2022-10-15_2-07-26 ["处理普通贴图中","10/22"] 2022-10-15_2-07-26 ["处理普通贴图中","11/22"] 2022-10-15_2-07-26 ["处理普通贴图中","12/22"] 2022-10-15_2-07-26 ["处理普通贴图中","13/22"] 2022-10-15_2-07-26 ["处理普通贴图中","14/22"] 2022-10-15_2-07-26 ["处理普通贴图中","15/22"] 2022-10-15_2-07-26 ["处理普通贴图中","16/22"] 2022-10-15_2-07-26 ["处理普通贴图中","17/22"] 2022-10-15_2-07-26 ["处理普通贴图中","18/22"] 2022-10-15_2-07-26 ["处理普通贴图中","19/22"] 2022-10-15_2-07-26 ["处理普通贴图中","20/22"] 2022-10-15_2-07-26 ["处理普通贴图中","21/22"] 2022-10-15_2-07-26 ["初始化processor: animationClipProcess",43] 2022-10-15_2-07-26 ["切换processor上下文: animationClipProcess",43] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: animationClipProcess",43] 2022-10-15_2-07-26 ["processor处理资源变更中: animationClipProcess",43] 2022-10-15_2-07-26 ["初始化processor: audioClipProcessProcess",48] 2022-10-15_2-07-26 ["切换processor上下文: audioClipProcessProcess",48] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: audioClipProcessProcess",48] 2022-10-15_2-07-26 ["processor处理资源变更中: audioClipProcessProcess",48] 2022-10-15_2-07-26 ["初始化processor: inlineFunctionProcess",53] 2022-10-15_2-07-26 ["切换processor上下文: inlineFunctionProcess",53] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: inlineFunctionProcess",53] 2022-10-15_2-07-26 ["processor处理资源变更中: inlineFunctionProcess",53] 2022-10-15_2-07-26 ["初始化processor: typeScriptProcess",58] 2022-10-15_2-07-26 ["切换processor上下文: typeScriptProcess",58] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: typeScriptProcess",58] 2022-10-15_2-07-26 ["processor处理资源变更中: typeScriptProcess",58] 2022-10-15_2-07-26 ["处理脚本文件中"] 2022-10-15_2-07-26 ["编译ts文件……"] 2022-10-15_2-07-26 ["重新构建npm……"] 2022-10-15_2-07-26 ["初始化processor: textureCubeProcessor",64] 2022-10-15_2-07-26 ["切换processor上下文: textureCubeProcessor",64] 2022-10-15_2-07-26 ["清除processor中冗余资源文件: textureCubeProcessor",64] 2022-10-15_2-07-26 ["processor处理资源变更中: textureCubeProcessor",64] 2022-10-15_2-07-27 ["初始化processor: fontProcess",69] 2022-10-15_2-07-27 ["切换processor上下文: fontProcess",69] 2022-10-15_2-07-27 ["清除processor中冗余资源文件: fontProcess",69] 2022-10-15_2-07-27 ["processor处理资源变更中: fontProcess",69] 2022-10-15_2-07-27 ["初始化processor: ReduceUuidProcess",74] 2022-10-15_2-07-27 ["切换processor上下文: ReduceUuidProcess",74] 2022-10-15_2-07-27 ["清除processor中冗余资源文件: ReduceUuidProcess",74] 2022-10-15_2-07-27 ["processor处理资源变更中: ReduceUuidProcess",74] 2022-10-15_2-07-27 ["计算打包范围"] 2022-10-15_2-07-27 ["计算所有入口资源"] 2022-10-15_2-07-27 ["计算所有入口资源结束"] 2022-10-15_2-07-27 ["计算所有需要打包的uuid"] 2022-10-15_2-07-27 ["ReduceUuidProcess异常退出,计算所有需要打包的资源出错 以下资源丢失uuid依赖: workers/sprites/block.prefab : [ fd87fcR-db7ed1E-b5905dS-2fe100R ] workers/scene/main.scene : [ fd87fcR-db7ed1E-b5905dS-2fe100R,1f6fa2R-2304a2E-3e101eS-2178acR,04ef75R-1e76bcE-bf4e8fS-9c6ddeR,4bdf25R-cad400E-9b63e2S-4626e2R,d47d16R-5eefbdE-65b6cfS-a8882fR,dd7fc0R-d89829E-98b74bS-3947f8R ] Error: 计算所有需要打包的资源出错 以下资源丢失uuid依赖: workers/sprites/block.prefab : [ fd87fcR-db7ed1E-b5905dS-2fe100R ] workers/scene/main.scene : [ fd87fcR-db7ed1E-b5905dS-2fe100R,1f6fa2R-2304a2E-3e101eS-2178acR,04ef75R-1e76bcE-bf4e8fS-9c6ddeR,4bdf25R-cad400E-9b63e2S-4626e2R,d47d16R-5eefbdE-65b6cfS-a8882fR,dd7fc0R-d89829E-98b74bS-3947f8R ] \n at u.getAllBuildUuid (http://127.0.0.1:44057/wegameengine/assetside_1.1.39.0/app.js:148:7055)\n at async u.process (http://127.0.0.1:44057/wegameengine/assetside_1.1.39.0/app.js:148:3510)\n at async u._process (http://127.0.0.1:44057/wegameengine/assetside_1.1.39.0/app.js:1:63683)\n at async t.default.run (http://127.0.0.1:44057/wegameengine/assetside_1.1.39.0/app.js:20:52385)\n at async t.default.run (http://127.0.0.1:44057/wegameengine/assetside_1.1.39.0/app.js:20:53583)\n at async t.default.run (http://127.0.0.1:44057/wegameengine/assetside_1.1.39.0/app.js:20:53583)\n at async t.default.run (http://127.0.0.1:44057/wegameengine/assetside_1.1.39.0/app.js:20:53583)\n at async t.default.run (http://127.0.0.1:44057/wegameengine/assetside_1.1.39.0/app.js:20:53583)\n at async t.default.run (http://127.0.0.1:44057/wegameengine/assetside_1.1.39.0/app.js:20:53583)\n at async t.default.run (http://127.0.0.1:44057/wegameengine/assetside_1.1.39.0/app.js:20:53583)}"]
2022-10-14 - 多账号调试界面一直横屏?
播放正常,但是多账号调试页面异常,如下图: [图片] 虽然Project Setting 和Scene Setting设置都是竖屏,但是就是显示横屏。 [图片]
2022-10-12 - wx.createInnerAudioContext()无法播放音效?
代码如下: [图片] 文件已设置为入口资源: [图片] 今天换了种方式,也不行: [图片]
2022-10-05 - 富文本richText 属性兼容性问题??
设置了size属性的文字,行间距在iOS系统上超级大,具体详见帖子 https://developers.weixin.qq.com/community/minihome/doc/000e869bab44a836c18eedf4552000 经反复试验,把size属性去掉后,模拟器iOS显示正常。但是!安卓显示出现问题,代码里设置的加粗属性失效。
2022-09-18 - 富文本RichText显示问题,iOS显示和Android有巨大差异?
代码: [图片] iOS显示: [图片] Android显示(正常的显示): [图片]
2022-09-16 - 引擎初始化错误,小游戏一播放就崩溃,如何解决?
错误如下图(该代码已上线,线上正常): [图片] [图片]
2022-09-16 - 离开游戏房间,memberLeaveRoom()和ownerLeaveRoom()报错?
退出游戏房间时会报错。如下图: [图片] 一开始不管玩家角色是房主还是普通成员,我都用memberLeaveRoom()来退出房间,功能正常,但是会报错。 我一开始以为是没有区分房间玩家角色的原因,后来,我根据角色,分别调用memberLeaveRoom()和ownerLeaveRoom(),来退出房间,但是还是会报同样的错,我尝试使用不同的写法: gameData.GameServerManager.memberLeaveRoom({ accessInfo: gameData.roomAccessInfo, success: res => {} }) 或者 gameData.GameServerManager.memberLeaveRoom({ accessInfo: gameData.roomAccessInfo }).then() 都不行,依旧报同样的错,不过两种写法都能执行成功的代码。
2022-08-30 - GameServerManager.reconnect()文档错误?
问题1: 先看文档https://developers.weixin.qq.com/minigame/dev/api/game-server-manager/GameServerManager.reconnect.html[图片] Promise不给Promise风格调用?使用文档格式,会产生无回调,sucess、fail、complete均无回调。 问题2: 再看官方给的示例代码 [图片] 代码是以Promise风格调用的,但其实这样也不对。因为缺少accessInfo参数。用示例代码,会报错,说缺少accessInfo,并且报错地方不在ts代码处。 结论/正确姿势: 尝试将两者混合使用,才得出正确结果。 [图片]
2022-08-27 - 引擎初始化错误 _wx.getFileSystemManager is not a function
一播放游戏,加载到最后就崩溃,跳出这个。 [图片] 注:游戏已发布,能正常运行。
2022-08-25 - 为什么getRoomInof()获取的数据不对?
已经加入房间成功。该API在之前调用正常(有玩家进入房间的时候),这个是在then中间的数据,并不是catch到的错误信息。 [图片]
2022-08-05