# wx.startAccelerometer(Object object)
Start from base library version 1.1.0. Please remaining backward compatible.
Starts listening on acceleration data.
# Parameters
# Object object
| Property | Type | Default Value | Required | Description | Minimum Version |
|---|---|---|---|---|---|
| interval | string | normal | No | The execution frequency of the acceleration data listening callback function. | 2.1.0 |
| success | function | No | The callback function for a successful API call | ||
| fail | function | No | The callback function for a failed API call | ||
| complete | function | No | The callback function used when the API call completed (always executed whether the call succeeds or fails) |
Valid values of object.interval
| Value | Description | Minimum Version |
|---|---|---|
| game | The execution interval of the callback for game updates, which is about 20 ms. | |
| ui | The execution interval of the callback for UI updates, which is about 60 ms. | |
| normal | The normal callback interval, which is about 200 ms. |
# Sample Code
wx.startAccelerometer({
interval: 'game'
})
# Notes
- Based on the device performance and current CPU and memory usage, the
intervalsetting may be different from the actual execution frequency of thewx.onAccelerometerChange()callback function.