# AudioContext
AudioContext Example, you can use the wx.createAudioContext Get.
AudioContext adopt id
With one. audio Component binding, the corresponding audio Component.
# method
# AudioContext.setSrc(string src)
Set the audio address
# AudioContext.play()
Play audio.
# AudioContext.pause()
Pause audio.
# AudioContext.seek(number position)
Jump to the specified location.
# sample code
<!-- audio.wxml -->
<audio src="{{src}}" id="myAudio" ></audio>
<button type="primary" Bindtap = "audioPlay">play</button>
<button type="primary" Bindtap = "audiopause">Pause</button>
<button type="primary" bindtap="audio14">Set the current playback time to 14 seconds</button>
<button type="primary" Bindtap = "audioStart">Back to the beginning.</button>
// audio.js
Page({
onReady (and) {
// Use wx.createAudioContext Obtain audio context context
this.audioCtx = wx.createAudioContext('myAudio')
this.audioCtx.setSrc('http://ws.stream.qqmusic.qq.with/M500001VfvsJ21xFqb.mp3guid=ffffffff82def4af4b12b3cd9337d5e7&uin=346897220&vkey=6292F51E1E384E06DCBDC9AB7C49FD713D632D313AC4858BACB8DDD29067D3C601481D36E62053BF8DFEAF74C0A5CCFADD6471160CAF3E6A&fromtag=46')
this.audioCtx.play()
},
data: {
src: ''
},
audioPlay () {
this.audioCtx.play()
},
audioPause () {
this.audioCtx.pause()
},
audio14 () {
this.audioCtx.seek(14)
},
audioStart () {
this.audioCtx.seek(0)
}
})