# Animation clip
Animation clip (animationclip) is a core resource in the animation system, which mainly includes the key frames of animation properties, which will determine how a single animation changes.
Properties | Functions | Applicable components |
---|---|---|
Wrap Mode | Loop mode. | Animation |
Default | Same as Once | |
Once | When the animation clip is played to the end, the animation clip will automatically stop and reset the time back to the beginning of the animation clip. | |
Loop | When the animation clip reaches the end, the animation clip will reset back to the beginning of the animation clip and continue to play. | |
PingPong | When the animation clip is played to the end, the animation clip will continue to play in the reverse direction from the end time of the animation clip, and it will continue to play in the forward direction when it returns to the start time of the animation clip. This keeps looping. | |
ClampForever | When the animation clip is played to the end, the animation clip will stay at the end time of the animation clip (the animation will not stop). | |
Loop Time | Whether to loop or not | Animator |
Cycle Offset | Cycle start offset, valid value is between 0-1 | Animator |
# Support creation and editing in IDE
For details, see Introduction of Animation Window.