# UIGraphic Graphic component
# Overview
UIGraphic is the basic graphic rendering component
, specifically the ability to draw pure-color graphics
of rectangle
and circle
.
# Graphics rendering type
Graphics rendering and size attributes will use different rules according to the type of shape.
# In Rect Mode
At this time, the graphics are rendered according to the Transform2D size and anchor position
of the node where the UIGraphic component is located.
# Circle mode
At this time, the graphics are rendered according to the radius
, angle
, and section
inside the UIGraphic component.
# Static attribute description
Properties | Functions |
---|---|
Shape | UIGraphic's graphic type enumeration value |
// engine.UIGraphic.Shape
enum Shape {
Rect = 0,
Circle = 1,
}
# Property description
Property name | Type | Default value | Description |
---|---|---|---|
shape | Shape | Shape.Rect | UIGraphic image type |
radius | number | 100 | The radius of the circle, only valid in Circle mode |
angle | number | 100 | The angle of the circle, only valid in Circle mode |
section | number | 64 | The number of sections of the circle, valid only in Circle mode |