# Gizmos visual aids
# Features
In the process of project development, it is often necessary to assist debugging by drawing line segments, spheres and other graphical components in the scene. Therefore, we provide Gizmos, which can draw basic graphics in developer tools or real machine game scenes. The gray grid lines in the editor scene, the blue outline lines of the selected objects, and the moving tools are all drawn by Gizmos.
# Built-in components
We provide the following types of auxiliary graphics for developers to use
# Create and destroy
If the developer wants to draw or revoke the Gizmo, it needs to be achieved through the global static method of the Gizmos class
Function | Function |
---|---|
createLineGizmo | Create and draw line segments in the scene |
createCircleGizmo | Create and draw a circle in the scene |
createRectGizmo | Create and draw a plane in the scene |
createCubeGizmo | Create and draw a cube in the scene |
createMeshGizmo | Create and draw a mesh in the scene |
removeGizmo | Remove a Gizmo from the scene |
clearAllGizmos | Clear all Gizmos in the scene |