# Mini Program audio and video call plug-in update log

# 2.4.2 - 2.4.3

  1. Fixed: A quick hang up after dialing may cause subsequent calls to fail.

# 2.4.1

  1. Added: Use callDevice and callWMPF When calling the device, the user may not be required toTo grant authorization
  2. Fixed: Silent and hands-free status errors in some cases.

# 2.4.0

  1. Added: New Interface callDevice Support WeChat call Linux Equipment.
  2. Added: New Interface callWMPF Optimize WeChat call Android WMPF Capabilities, and support the use of License Billing.
  3. Optimization: combing and supplementing various types of errorsError code
  4. Optimization: To avoid confusion with device groups, groupId Unified name change to roomId。groupId Parameter remains as an alias.
  5. Optimization: Call stability optimization.

# 2.3.10

  1. New: support to set the height of the half screen that pops up after the custom button is clicked to 75vh (default 90vh).
  2. Fix: Call onVoipEvent The return value is not normal. off The issue of event listening.
  3. Fixed: Button will still respond to a click even after clicking on the Screen Hide button.
  4. Fix: Part UI Layout issues.
  5. Optimization: call page screen sharing to prevent users from misoperation.

# 2.3.9

  1. Added: Supports clicking the screen hide button during a video call.
  2. New additions:setVoipEndPagePathSupport custom page jump way.
  3. Optimization: Part UI Style adjustments.
  4. Optimization: Call stability optimization.

# 2.3.8

  1. New additions:initByCaller Support the use of timeLimit Parameter sets the maximum call length.
  2. New additions:initByCaller return chargeType Indicate how long the call was used or License Billing.
  3. New: Support for Payment Brush Face Device Use License。
  4. New additions:setUIConfig Support settings objectFit。
  5. Optimization: If the device side sets the jump page, the call details will not be displayed after the end of the call.
  6. Optimization: Occasional talk time shows unusual problems.
  7. Optimization: Call stability optimization.