# AudioBuffer.copyFromChannel()
# 功能描述
从AudioBuffer的指定频道复制到数组终端。
# 示例代码
示例代码
const audioCtx = wx.createWebAudioContext()
wx.request({
url: 'xx.mp3', // 音频 url
responseType: 'arraybuffer',
success: res => {
audioCtx.decodeAudioData(res.data, audioBuffer => {
const channels = audioBuffer.numberOfChannels;
const frameCount = audioCtx.sampleRate * 2.0;
const anotherArray = new Float32Array(frameCount);
const rate = audioBuffer.sampleRate
const startOffset = 0
const endOffset = rate * 3;
const newAudioBuffer = audioCtx.createBuffer(channels,endOffset - startOffset,rate)
const offset = 0
for (let channel = 0; channel < channels; channel++) {
audioBuffer.copyFromChannel(anotherArray, channel, startOffset);
console.log('copyFromChannel 成功')
newAudioBuffer.copyToChannel(anotherArray, channel, offset);
}
}, err => {
console.error('decodeAudioData fail', err)
})
}
})